Résumé

WORK
EXPERIENCE

TIPPING POINT MEDIA   LEAD DEVELOPER | MAY 2015 – CURRENT

– Head development of applications, training modules, VR and AR experiences. (Unity, C#, VR/AR/MR, IOS, Android)

– Design technical documentation to define system structure, organize team roles, and expose development strategies. 

– Manage project lifecycle with team members and stakeholders with agile practices. Communicate design approaches and solutions with clients.

– Implement strategies involving metrics and new work flows to improve long term performance of development team.

– Provide technical expertise as a resource to team members. Create extensive editor tools to dramatically streamline production time and flexibility. (UnityEditor.dll)

NIGHT KITCHEN INTERACTIVE    SOFTWARE DEVELOPER | OCT 2013 – MAY 2015

– Developed AR apps and games for museums and cultural institutions. Contributes to the overall design and feature development of applications. (Unity, C#, Vuforia, Gimbal, IOS, XCode)

– Designed and developed cross platform interactive data visualization software for an installation space. (Unity, C#, ASP.NET, JSON)

– Built interactive presentation software for speakers at CES. (Unity, C#, AVPro video)