TIPPING POINT MEDIA LEAD DEVELOPER | MAY 2015 – CURRENT
– Head development of applications, training modules, VR and AR experiences. (Unity, C#, VR/AR/MR, IOS, Android)
– Design technical documentation to define system structure, organize team roles, and expose development strategies.
– Manage project lifecycle with team members and stakeholders with agile practices. Communicate design approaches and solutions with clients.
– Implement strategies involving metrics and new work flows to improve long term performance of development team.
– Provide technical expertise as a resource to team members. Create extensive editor tools to dramatically streamline production time and flexibility. (UnityEditor.dll)
NIGHT KITCHEN INTERACTIVE SOFTWARE DEVELOPER | OCT 2013 – MAY 2015
– Developed AR apps and games for museums and cultural institutions. Contributes to the overall design and feature development of applications. (Unity, C#, Vuforia, Gimbal, IOS, XCode)
– Designed and developed cross platform interactive data visualization software for an installation space. (Unity, C#, ASP.NET, JSON)
– Built interactive presentation software for speakers at CES. (Unity, C#, AVPro video)